3D Human pose auto rigging by using 2d projections and pose detection.
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Updated
Feb 26, 2026 - Python
3D Human pose auto rigging by using 2d projections and pose detection.
Modly extension for UniRig workspace processing, automatic rigging, and 3D character rig preparation.
Modly extension for SkinTokens/TokenRig mesh auto-rigging, skin weight generation, and rigged GLB workflow output.
Procedural CLI pipeline for animating static mascots (e.g., AI fox) into lip-synced music videos. Offline Blender/Python magic: Beats → Phonemes → 2D/3D/Hybrid renders. Non-AI, modular, fast (3-12 mins/clip). Fork the forge!
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