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Add AI goals for destroying turrets of a certain type - #7700

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Kestrellius:turret-orders
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Add AI goals for destroying turrets of a certain type#7700
Kestrellius wants to merge 3 commits into
scp-fs2open:masterfrom
Kestrellius:turret-orders

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@Kestrellius

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Introduces two new AI goals, AI_GOAL_DESTROY_TURRET_TYPE and AI_GOAL_DESTROY_TURRET_TYPE_ON_SHIP, which cause the AI to target turrets carrying a specific class of weapon, either on a targeted ship or on any enemy ship in the mission. From a player-experience perspective, this should help to resolve a certain type of irritating situation that occurs when destroying multiple heavy weapons on an enemy warship is necessary, but wingmen can't effectively help without impractical amounts of micromanagement.

At present, these orders are accessible only through SEXPs and scripting, but future plans involve integrating them into the player commands system.

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