Updated to the 17.1.0 SRP packages / Unity 6.1 with upstreamed ASW changes#14
Draft
JessAtMeta wants to merge 4 commits into
Draft
Updated to the 17.1.0 SRP packages / Unity 6.1 with upstreamed ASW changes#14JessAtMeta wants to merge 4 commits into
JessAtMeta wants to merge 4 commits into
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Updated the following packages in the manifest:
(previously 17.0.4 for unity 6000, but 17.1.0 is the minimum SRP version for the minimum Unity version for OpenXR ASW)
This should align with the upstream changes made originally in our Graphics Monorepo branch:
https://github.com/Oculus-VR/Unity-Graphics
Bumped the Unity version to 6.1 to align with the minimum AppSpacewarp from the Unity spec
https://docs.unity3d.com/Packages/com.unity.xr.openxr@1.15/manual/features/spacewarp/spacewarp-prerequisites.html
Enabled Right Hand NDC in ProjectSettings; this is required for some devices to render ASW properly
