Update to new slice & dice version#187
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did a lot of refactoring in the latest version, so I thought it would be fair to update the slice & dice compat here myself.
I've removed the mixin into the
SlicerArmInteractionTypebecause I check there forinstanceof SlicerBlocknow instead of the one specific instance, so it should work out of the box.I've still marked this as a draft, because I've used the
-SNAPSHOTversion that I've not released yet, I'll mark this as ready as soon as that is released.