tests: cover the win32 WGL OpenGL context#153
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Adds a test for the win32 WGL OpenGL support. An NSOpenGLPixelFormat and NSOpenGLContext are created, and an NSOpenGLView backs a window with a current WGL context that reports a GL version, which exercises Win32GLPixelFormat, Win32GLContext and the subwindow that binds the WGL context. It builds only for the winlib graphics backend with WGL and skips when the backend or a GL drawable cannot be reached, so it is inert on the other backends and in CI. It needs opengl32, which the Tests/winlib preamble links.
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Adds a test for the win32 WGL OpenGL support.
An NSOpenGLPixelFormat and NSOpenGLContext are created, and an NSOpenGLView
backs a window with a current WGL context that reports a GL version, which
exercises Win32GLPixelFormat, Win32GLContext and the subwindow that binds the
WGL context.
It builds only for the winlib graphics backend with WGL and skips when the
backend or a GL drawable cannot be reached, so it is inert on the other
backends and in CI. It needs opengl32, which the Tests/winlib preamble links.