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Pull requests: TheSuperHackers/GeneralsGameCode
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feat(option): Add user option to enable or disable Right Mouse Scroll with Alternate Mouse
Enhancement
Is new feature or request
Gen
Relates to Generals
Input
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#2798
opened Jun 15, 2026 by
xezon
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1 task
bugfix(crc): Fix spurious mismatches for disconnected players at low CRC intervals
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
Network
Anything related to network, servers
ZH
Relates to Zero Hour
#2796
opened Jun 14, 2026 by
Caball009
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1 task
bugfix: Fix issue where builders could resume completed tasks after being disabled
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
ZH
Relates to Zero Hour
#2793
opened Jun 14, 2026 by
Stubbjax
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unify(selectionxlat): Merge SelectionXlat
Gen
Relates to Generals
Unify
Unifies code between Generals and Zero Hour
ZH
Relates to Zero Hour
bugfix(textureloader): Fix faulty texture reduction implementations
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
Rendering
Is Rendering related
ZH
Relates to Zero Hour
#2789
opened Jun 13, 2026 by
xezon
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1 task done
fix(heightmap): Prevent per-frame full terrain rebuild with DrawEntireTerrain
#2786
opened Jun 12, 2026 by
sailro
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fix(terrain): Cover the visible ground at high camera zoom
#2785
opened Jun 12, 2026 by
sailro
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bugfix(specialpower): Charge uninitialized special powers on new buildings
#2781
opened Jun 10, 2026 by
bobtista
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bugfix(milesaudiomanager): Use reference counted DynamicAudioEventRTS class in AudioRequest and PlayingAudio to prevent race conditions when sharing audio event data in MilesAudioManager::startNextLoop()
Audio
Is audio related
Bug
Something is not working right, typically is user facing
Crash
This is a crash, very bad
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
refactor(audio): Simplify available audio samples management
Audio
Is audio related
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
ZH
Relates to Zero Hour
#2773
opened Jun 7, 2026 by
xezon
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unify(commandxlat): Move AcademyStats files to Core and merge CommandXlat and related code from Zero Hour
Gen
Relates to Generals
Unify
Unifies code between Generals and Zero Hour
ZH
Relates to Zero Hour
perf: Reduce cost of retrieving labels from Waypoint and PolygonTrigger by 90%
Fix
Is fixing something, but is not user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Performance
Is a performance concern
ZH
Relates to Zero Hour
chore: Prevent conflict between clang-format and pre-C++11 nested template parsing
Refactor
Edits the code with insignificant behavior changes, is never user facing
#2760
opened May 30, 2026 by
DevGeniusCode
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bugfix(memory): Harden memory manager edge cases
#2744
opened May 24, 2026 by
IbrahimAlzaidi
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tweak(gui): Show Money Per Minute in Player Info List
Enhancement
Is new feature or request
Gen
Relates to Generals
GUI
For graphical user interface
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#2738
opened May 20, 2026 by
L3-M
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bugfix(network): Add command id overflow check to keep network commands in chronological order
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Network
Anything related to network, servers
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#2736
opened May 19, 2026 by
Caball009
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refactor: Refactor evaluateContextCommand phase 1 (#1192)
#2714
opened May 15, 2026 by
RikuAnt
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1 task
tweak(particlesys): Decouple Particles render update from logic step
Enhancement
Is new feature or request
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Rendering
Is Rendering related
ZH
Relates to Zero Hour
#2709
opened May 14, 2026 by
xezon
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1 of 3 tasks
build: Fix compile error in Smudge.h with docker-build
CompileBug
Bug at compile time
Minor
Severity: Minor < Major < Critical < Blocker
#2701
opened May 12, 2026 by
ucosty
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feat(frame-pacer): overhaul logic and render FPS limits and presets
#2699
opened May 10, 2026 by
githubawn
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bugfix(lan): Fix crash when changing settings in the LAN lobby
Bug
Something is not working right, typically is user facing
Crash
This is a crash, very bad
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#2676
opened May 2, 2026 by
Caball009
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1 task
unify(controlbar): Merge and move ControlBar and related code to core
Gen
Relates to Generals
Unify
Unifies code between Generals and Zero Hour
ZH
Relates to Zero Hour
tweak(gamemessage): Reduce number of MSG_DESTROY_SELECTED_GROUP messages
Enhancement
Is new feature or request
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#2668
opened Apr 30, 2026 by
Caball009
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1 task
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