feat: bosshud#453
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Co-Authored-By: tilgep <66904238+tilgep@users.noreply.github.com>
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Adds the BossHUD feature from CS:GO and CS:S, with many inspirations taken from the plugins by BotoX, CrazyKid, Shufen, AntiTeal, and tilgep for design. Majority of the core code was written by @tilgep, all credits goto her.
To-Do:
ConVars:
bosshud_enable- Whether to enable BossHud featuresbosshud_simplehud- Whether a simple BossHud is shown on maps without a configbosshud_scoreboard- Whether boss hits are displayed as assists on scoreboardbosshud_tophits- Whether top boss deamage is displayed after boss deathbosshud_reward- Money rewarded to players per boss hitbosshud_hitmarker- Whether to enable hitmarkers for bossesbosshud_hitmarker_particle- The particle to use for boss hitmarkerbosshud_rate- How often does BossHud updatebosshud_maxhp- Bosses with more than this HP will not start showing on the HUD (0.0 = no limit)Commands:
!bosshud/!bhud- Toggle BossHUD modes!bhud_reload- (Re)loads the current map's BossHUD config!bhud_dump- Prints the currently loaded BossHUD config to console