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Validate mutable voxel, layer, and octree environment backends #206

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@VEZY

The opaque-handle environment API supports spatial and mutable providers, but production voxel, layer, and octree implementations still need end-to-end validation.

Cover distinct handles under Many, provider-aware trial states, accepted commits, object movement/geometry invalidation, lifecycle changes, and multirate sampling. Use at least one realistic backend fixture beyond the toy environment.

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