The opaque-handle environment API supports spatial and mutable providers, but production voxel, layer, and octree implementations still need end-to-end validation.
Cover distinct handles under Many, provider-aware trial states, accepted commits, object movement/geometry invalidation, lifecycle changes, and multirate sampling. Use at least one realistic backend fixture beyond the toy environment.
The opaque-handle environment API supports spatial and mutable providers, but production voxel, layer, and octree implementations still need end-to-end validation.
Cover distinct handles under
Many, provider-aware trial states, accepted commits, object movement/geometry invalidation, lifecycle changes, and multirate sampling. Use at least one realistic backend fixture beyond the toy environment.