Add reproducible scale tests for very large object registries, ideally up to one million objects or a documented practical limit.
Measure initial compilation, warmed steps, memory, output retention, and one-object lifecycle changes across increasing scene sizes. Keep strict work-count/allocation gates so structural refresh remains proportional to the changed objects rather than total scene size.
Add reproducible scale tests for very large object registries, ideally up to one million objects or a documented practical limit.
Measure initial compilation, warmed steps, memory, output retention, and one-object lifecycle changes across increasing scene sizes. Keep strict work-count/allocation gates so structural refresh remains proportional to the changed objects rather than total scene size.