Context3D has no field __clear... ... except it definitely does
#1022
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THEkatinamicrowave
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There is issue #904 from a couple of months ago that details the same issue with that method. That being said, I think it might be safe to add back the method? I'm not quite familiar with how OpenFL works internally, so I can't really say much here. |
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I've been trying to compile Codename Engine August (referring to v1.0.1) for a while now and I've gotten every library installed on their most-likely version at August's launch. it's so close to being workable, but I currently have a bug (in my opinion) with this. I'll put the output of building here.
For some reason, this is displaying twice, but the main issue I'm focusing on is
Context3Dhaving no field__clear. Except it does. I checkedopenfl/display3D/Context3D.hxand it very much does have the field__clear()Unfortunately for openfl,
source/openfl/display3D/Context3D.hxremoves the__clear()function for some reason even though it just kills openfl. Unsure what to do about that. Should I just add it back or what?Beta Was this translation helpful? Give feedback.
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